Immune Defense Force
Ready to fight some nasty germs? In Immune Defense Force you will take over the role of your own immune system, fully eager to fight back an infection!
Immune Defense Force was made for the Ludum Dare #56 Jam - Topic "Tiny Creatures"
Fight the organism's multiplying enemies by unleashing immune cells on them, but be careful not to decimate your own cells too much!
Credits:
Idea: Mew
Art: Nubels, RoamingOwl
Game Design: Mew
Programming: Taffy, Nubels, OlliBanjo
Music & Sound: Skauwn
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Mew, Ollibanjo, Nubels, Taffy, RoamingOwl |
Made with | Godot |
Tags | Ludum Dare 56 |
Comments
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The game is good for a jam game! Great work on the execution.
You really fit the theme here.
Things that confused me first:
Things I really liked:
The Graphics are nice!
The music really helps with the atmosphere! It has that investigating unknown worlds vibe. It also works really well with that TV-Screen visual effect. Also the game was really fun and the highscores motivated me enough to try to get better than the devs.
Thank you for that nice little game!
The game was designed so that you have a certain number of attacks per round and then the organisms multiply with each new round, i.e. you have to kill the attackers faster than they multiply. To do this, you have to draw large circles and the trick is to draw them in such a way that as few of your own cells as possible die.
The high score should therefore come when you have defeated all the evil organisms and not when you spontaneously decide to end the game.
It was also intended that you would carry out the attack by releasing the mouse button, but some of the team found it better with an additional button.
Thanks for the feedback!